Nioh 3 Doubles Down on Punishment With April 27 Update Adding High-Difficulty Missions and Combat Overhaul

Francesco De Meo
A detailed close-up of a samurai character with a horned helmet and elaborate clothing in a dark, moody setting from the video game Nioh 3.
The next Nioh 3 update will bring new high-difficulty content, among other things

Nioh 3 is finally getting new additional content next week, on April 27, via a free update announced today in a new letter shared on the game's official website by Producer Kohei Shibata.

"We would first like to express our gratitude to the many players around the world who have taken the time to play Nioh 3 since its release. We are currently hard at work developing future updates and DLC for the game," said Shibata-san in the new letter. "I would also like to take this opportunity to briefly introduce the free update scheduled for release on April 27. This update will primarily introduce new features and content designed to enhance the Nioh 3 gameplay experience."

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The Nioh 3 April 27 update will feature, among other things:

  • Multiple High-Difficulty Battle Scrolls Missions
  • Stone of Penance to increase accessory +Values and rarities in exchange for higher difficulties (which can triple enemy stats)
  • New Skills as reward for completing selected high-difficulty Battle Scroll missions
  • Balance adjustments to enhance certain Graces

Next week's update won't be the end of additional content to Nioh 3, as Shibata-san confirmed the team will "continue to provide ongoing updates for Nioh 3, including DLC releases planned for later this year."

While all of the additions above sound great, the introduction of more high-difficulty content is, in my opinion, the addition to get the most excited about for those who have been playing the Nioh series since its first entry. Although I have enjoyed Nioh 3 immensely and awarded a 9.8 score in my review, a score that is wholly deserved for a game that is the culmination of Team NINJA's evolution, I found the experience to be on the easier side. As such, it will be great to put the game's deep and intricate gameplay systems to use to conquer these challenges.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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