Nintendo Switch 2 Splatoon 3 Upgrade Proves Just How Much More Powerful the New System Is, Increasing Resolution by Five to Six Times in Certain Scenarios

Francesco De Meo
Nintendo Switch 2
A new Nintendo Switch 2 model may have already been prototyped

The Nintendo Switch 2 Splatoon 3 upgrade introduces some significant improvements that highlight just how much more powerful the new system is compared to its predecessor.

Over the weekend, the tech experts at Digital Foundry shared their analysis of multiple Nintendo Switch 2 upgrades for several original Switch first-party titles like Super Mario Odyssey, Zelda: Link's Awakening, and Echoes of Wisdom, and a few others, highlighting how the games have been improved on the new generation system. The improvements introduced to the vast majority of games, however, don't highlight how much the new console is more powerful than its predecessor as the Splatoon 3 upgrade does.

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The Splatoon 3 upgrade bumps the resolution from dynamic 1080p to 4K in docked mode with image quality improvements and, in some scenarios, the Nintendo Switch 2 increases resolution by five, six times, as seen in one instance where the game runs at 864p on the original system, and at 2160p on the new. The upgrade also massively improves the city hub area, which runs at locked 60 FPS on the Nintendo Switch 2, as does the rest of the game. In handheld mode, the upgrade is less of an improvements as the game ran well in the same mode on the original Switch, though the 1080p resolution at locked 60 FPS is still an improvement over the dynamic 720p resolution offered on the original system.

The power of the Nintendo Switch 2 is definitely being put to good use to improve some of the best games released for its predecessor, and even unpatched games can brute-force some welcome performance improvements. With the exception of the screen, the system as a whole is a significant improvement over its predecessor, as highlighted by Chris in his review.

The Nintendo Switch 2 is now available worldwide

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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