Nintendo Switch 2 Late Launch Is Leaving People At NVIDIA Confused; Node Shrink Could Boost Performance to 4.5 Teraflops

Francesco De Meo
Nintendo Switch 2

The Nintendo Switch 2 late launch may have brought some sort of hardware redesign that may impact the console's performance.

In the latest episode of Moore's Law is Dead Broken Silicon podcast, it has been revealed how some people at NVIDIA are confused that the next Nintendo console still isn't out, as the system was supposed to be released in 2023. While it is not yet known why the system still hasn't been released, there's the chance that this delay from the projected release window (which could repeat itself with the PlayStation 6) may have led to some changes to the system design that could impact its performance slightly.

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The Nintendo Switch 2 was originally planned to use an 8 nanometers node, but this may have changed due to the console launching in 2025. Nintendo may also have moved to a smaller node, possibly from Samsung, for better power efficiency, more capacity, and reduced cost. As Moore's Law is Dead rightly points out, releasing a new system using a node from 2023 wouldn't be a smart move, as things have changed in the past few years. TSMC, for example, has improved its nodes since then, is charging less for them, and they are easier to produce. If a node shrink or any sort of hardware redesign was made to the Nintendo Switch 2, then there's the chance that it could hit around 4.5 teraflops in docked mode, as opposed to the rumored 4.0 teraflops reported some time back.

As of now, the Nintendo Switch 2 specs have yet to be confirmed, but we have a rough idea of what the system will be capable of, thanks to leaks. If the console will indeed sport 12GB of LPDDR5X RAM, it could deliver better texture quality than the weakest current-generation console, the Xbox Series S, but its general performance is unlikely to top it due to a much weaker CPU. NVIDIA DLSS is likely to help the console output resolutions higher than 1080p with ease, although seeing a 4K output is likely not happening very often.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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