Nier Automata PC FAR Mod New Version Fixes Cutscenes Stuttering Issues; Modder Working On Bloom And God Rays Effects Improvements

Francesco De Meo
Nier Automata

The PC version of Nier Automata suffers from a variety of issues that are preventing many from fully enjoying the game, and Square Enix has yet to address any of these issues. Dedicated modders have stepped in to provide the fixes the community expected from the developer, and the latest version of the Far mod seems to fix one of the most annoying issues of the game.

The latest version of the Nier Automata Far mod by Kaldaien, which can be download by going here, completely fixes stuttering during cutscenes. Apparently, Kaldaien managed to fix the issue by switching the frame rate limiter from Sleep to unlocked.

Related Story NieR: Automata Will Continue, Finally Confirms Square Enix as the Game Breaks 10M Units Sold

Even with all the fixes of the Nier Automata Far mod, there are still plenty of things to improve in the game. Well-known modder Durante recently revealed that he is working on bloom and god rays effects improvements, sharing work-in-progress screens showcasing these improvements.

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It's a shame that the PC version of Nier Automata has been released in such a state, as the game itself is one of the best action role-playing games of the year, thanks to Yoko Taro's storytelling and Platinum Games signature engaging gameplay.

You’ll laugh; you’ll cry; you might even contemplate whether androids are capable of feeling emotion at all or if they’re merely going by what they were programmed to do. NieR: Automata rewards long-time fans of Yoko Taro’s works with an experience that transcends any single genre. Although it might not be a perfect game, the sum of NieR: Automata’s unique storytelling meshed with Platinum Games’ style of action meld together into a title well deserving of being one of my personal Games of the Year, not for the story being told but rather HOW 2B’s story was told.

Nier Automata is now available on PlayStation 4 and PC in all regions.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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