New The Witcher 3 HD Reworked Project 12.0 Ultimate Preview Makes CDPR’s Game Look Better Than Ever

Jun 7, 2020 at 09:00am EDT
The Witcher 3 HD Reworked Project 12.0 Ultimate

Modder HalkHoganPL uploaded a new video showcasing his The Witcher 3 HD Reworked Project 12.0 Ultimate texture overhaul mod. Whereas the previous video focused on the overhauled NPC textures, this one is more of a general preview that demonstrates vastly improved textures throughout all of the game.

The Witcher 3 HD Reworked Project 12.0 Ultimate is a huge update which changes a lot of textures, models and more, with even better quality than before. In this video you will only see a  few of them, but it is enough to show what The Witcher 3 HD Reworked Project 12.0 Ultimate can do and how much the game can be beautiful.

All screenshots (before and after) are captured in 4K resolution on Ultra settings with Halk Ultra HD configuration. Everything is still work in progress, so it may look slightly different at the release.

There's no telling exactly when it will be released, but it shouldn't be too far off given the amount of previews shared by the creator in a short time. When the new version is out, you'll find it on Nexus Mods; if you want to support HalkHoganPL for his outstanding work, you may donate through this Patreon page.

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 - very high quality detailed textures with great sharpness and performance, without any unnecessary VRAM losses (no unnecessary big textures for small stuff)
- very high quality accurate normal maps, a lot of them is baked from high poly meshes, these normals combined with detail normalmaps giving amazing look with almost any performance hit!
- high quality meshes with a lot of details, a lot of them are created from scratch, good optimization is preserved
- better objects LODs ( Level of Detail), rendering distance of some objects are slightly increased
- specially customized materials for all reworked stuff
- everything consistent with the original CDPR artistic vision

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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