New Skywind Gameplay Demo Shows ‘Battle at Nchurdamz’

Alessio Palumbo
Skywind

The team working on Skywind, the total conversion mod of 2002's The Elder Scrolls III: Morrowind into the engine of The Elder Scrolls V: Skyrim Special Edition, shared a new gameplay demo seven months after the latest developer diary.

The demo focuses on the 'Battle at Nchurdamz' Fighters Guild quest taking place in the eponymous Dwemer ruin, where the Imperial Larienna Macrina aims to take down the Daedroth Hrelvesuu with the player character's help. Here's the developer update that was included in the YouTube video's description, by the way.

Related Story Skywind Dev Diary Shows More Progress; 100+ Dungeons and 35K+ Voice Lines Complete

The “Battle at Nchurdamz” represents some of the progress we have made in every avenue of development - world region design, sound effects, quests, 2D concepts, 3D modelling, implementation, mechanics, weather/atmosphere, voice acting, and more. One of the most exciting things in this video---although it may not look like much right now---is that we finally have simplified the process for creating custom creature skeletons and animations!

Our Dwemer spider was the first test using these tools, and in fact uses a different skeleton than the Skyrim Dwemer spider. This marks a major milestone in our development, as these tools have been in the works for years. This opens the door to all sorts of new creature animations, such as for the guar, betty netch, silt strider, kwama, and much more.

The lifeblood of Skywind is the passion of its volunteer team. Our motivation is to do justice to a game that helped define the RPG genre, and we'd love to have more contributors help bring this mod to life. As we continue to finalize quests and dungeons like those shown in the demo, we are seeking applicants with voice acting, level design, coding, 3D modeling, and Creation Kit experience to join our team. Anyone interested can apply at the following address: https://tesrskywind.com

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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