New Resident Evil 2 Trailer and 19 Amazing 4K Screenshots Revealed at TGS 2018

Alessio Palumbo

A new Resident Evil 2 trailer was revealed today at the Tokyo Game Show 2018.  There's also a fresh batch of nineteen amazing 4K screenshots (you can find them in the gallery below).

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Chris previewed the game at Gamescom 2018 and is now looking even more forward to the final release, scheduled to be available on January 25th, 2019 for PC, PlayStation 4 and Xbox One.

 

As for the battle itself. It’s hard to really judge the game based on this – or maybe it’s easy to judge that the game will be hard. I was told that, for demo purposes, Claire was given considerably more ammunition for the grenade launcher. If that is the case, I may end up struggling with the boss battle when I play the full game on release. I will be, make no doubts about that.

It didn’t really take any getting used to, that’s the main thing. While it may not be the strongest or more compelling of boss battles in the title, it’s early enough to not be a big spoiler. I’m not exactly sure how I won, to be honest. I don’t know if it was that I survived long enough until getting the required quick-time event. Maybe it was that I dealt enough damage and got the required QTE. Regardless, I won and the battle was an incredibly tense fare.

From what we’ve seen already with the Leon and Claire segments, this is pretty much the definitive edition of Resident Evil 2. I’m a fan, it was – as I said – the game that got me into horror titles. I’m not so far above admitting that the story has never exactly been fantastic. It will be interesting to see how exactly it has been changed and if Capcom have made changes for the better, as they said they have.

So far, all I can say is that the more I see, the more I’m looking forward to the Resident Evil 2 Remake.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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