New No Man’s Sky Endurance Update 3.99 Addresses Numerous Issues, Including Memory-related Crashes on PS5/PS4 and PC

No Man’s Sky Endurance Update 3.99

Hello Games has rolled out No Man’s Sky Endurance Update 3.99 across all platforms, and here’s what it does.

The brand-new patch for the Endurance update aims to fix numerous reported issues within the game, including memory-related crashes, visual glitches, and gameplay bugs.

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Down below you’ll find the full release notes for this update, as supplied by the developer.

No Man’s Sky Endurance Update 3.99 Release Notes PC/PS5/PS4/Xbox Series/Xbox One

Bug fixes

  • A glass version of the freighter stairs is now available to research and construct.
  • Fixed a number of issues with freighter customisation that caused areas of paint to be too small or to be incorrectly labelled as primary/secondary/tertiary.
  • Freighter surface details (such as numbers and decals) are now recoloured when changing paint options on the freighter customisation screen.
  • Fixed an issue that could cause the orb of the freighter Trade Room to become detached and drift across the freighter.
  • Players can now place internal walls freely around their freighter, including within automatically generated doorways.
  • The freighter industrial expansion room now has a unique floor.
  • Older style freighter industrial expansion rooms have been added as variant parts.
  • Freighter storage containers now display their number designation as part of their hologram.
  • Fixed an issue that hid certain storage containers from the build menu if they were not built in that particular base.
  • Freighter storage containers that have already been built within the current base are now greyed out in the parts menu.
  • Fixed an issue that prevented other base parts from being placed upon Shelf Panels.

 

  • Fixed an issue that could cause other people’s freighter base parts to be placed within your own freighter base during an expedition.
  • Fixed an issue that could cause players to fall through their freighter when saving the game at extreme distances from the centre of the solar system.
  • Fixed an issue in how remaining battery life was calculated for power grids.
  • Fixed an issue that caused fleet coordination bonuses for fuel use to be inverted.
  • Fixed an issue that could cause organic frigates to occasionally roll stats with a 0 strength.
  • Fixed an issue that allowed duplicate organic frigates to spawn once the player has collected that system’s unique frigate.

 

  • Fixed a number of visual issues and glitches with the corridors connecting the freighter hangar to the bridge.
  • Improved the appearance of landing lights in the freighter hangar.
  • Fixed a number of minor visual glitches with freighter technology rooms.
  • Fixed a visual glitch that could occur when warping in the freighter.
  • Fixed a number of visual issues with decorative items that glowed too intensely.
  • Fixed a lighting glitch that affected freighter interiors.

 

  • Fixed an issue that could cause Nada to use the wrong dialog during the Artemis path.
  • Fixed an issue that could prevent progress in Sentinel Pillar Nexus missions if players dropped out.
  • Fixed an issue that could allow players to get stuck in the freighter bridge teleporter if they were jetpacking on entry.
  • Fixed an issue that could prevent players from claiming expedition reward frigates on other saves.
  • Fixed an issue that could cause a progression blocker in the Taste of Metal mission (and others) during an expedition.
  • Fixed an issue that could prevent players from claiming the reward for the first Polestar Log milestone if they had already maxed out their ship inventory.
  • Fixed a rare issue that could cause Infestation Nexus missions to direct players to an inappropriate planet.
  • Fixed an issue that prevented the expedition from correctly ending after completing all objectives early.
  • Fixed an issue that could prevent mission progress during Sentinel Pillar Nexus missions.
  • Fixed a number of instances where players were unable to reset missions involving blocked mission destinations (such as recharging a portal).
  • Fixed a rare issue that could prevent players from acquiring the Dream Aerial in very specific circumstances.
  • Some base parts that were previously restricted as underwater only can now be built on land.
  • Fixed an issue that caused incorrect pricing data within the Quicksilver shop UI.

 

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  • Fixed a number of network synchronisation issues with Sentinel combat.
  • Fixed an issue that could cause sentinels to temporarily stop network synching when a player died.
  • Introduced a number of optimisations to freighter NPC pathfinding.
  • Fixed a number of memory-related crashes on PlayStation 4, PlayStation 5 and PC.

No Man’s Sky is available globally now for PC, PlayStation 5, PlayStation 4, Xbox Series X|S, and Xbox One. A Nintendo Switch version is currently in development.

Products mentioned in this post

Nintendo Switch
USD 300
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