Metal Gear Solid Delta: Snake Eater Gameplay Changes Will Prevent The Game From Feeling “Old and Clunky”

Francesco De Meo
Metal Gear Solid Delta: Snake Eater

Metal Gear Solid Delta: Snake Eater won't just look like a modern game, but it will also play as one without taking away what makes the original unique, according to series producer Noriaki Okamura.

Speaking with Play magazine, as reported by GamesRadar, the series producer commented on the remake, saying that their whole game while remaking the third entry in the popular stealth series was to make sure it still felt like the original game without making it feel like an old game. Modernizing gameplay was also somewhat forced by the improved visuals, as some of the original gameplay elements did not fit well with the remade graphics.

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The new control scheme featured in Metal Gear Solid Delta: Snake Eater plays a rather important role in this regard, giving players the chance to experience the game like never before while allowing users to also experience the remake as if it were the original. Any other change was deemed unnecessary, as it would have taken people out of the original experience. The best outcome for the remake, according to Okamura-san, is for long-time fans to still feel nostalgic while playing it.

Metal Gear Solid Delta: Snake Eater is still scheduled for a 2024 release on PC, PlayStation 5, Xbox Series X, and Xbox Series S, although at this point, it's clear the game will not be released this year. We will keep you updated as soon as possible on when the game launches, so stay tuned for all the latest news.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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