Warhorse Studios have released a new build for their backers, of their CryEngine powered open world medieval RPG, Kingdom Come: Deliverance. NeoGAF’s member ‘Denton‘ has shared some screenshots from it, which can be viewed in the gallery below:
Warhorse Studios have also made available a new video diary introducing sword combat in Technology Alpha of Kingdom Come: Deliverance.
Kingdom Come: Deliverance is a first-person, open-world realistic RPG set in medieval Europe
A First-Person, Open World, Realistic RPG That Will Take You To The Medieval Europe In A Time Of Upheaval And Strife. A humble, young blacksmith loses everything to war. As he tries to fulfill the dying wish of his father, fate drags him into the thick of a conspiracy to save a kidnapped king and stop a bloody conflict. You will wander the world, fighting as a knight, lurking in the shadows as a rogue, or using the bard’s charm to persuade people to your cause. You will dive deep into a sweeping, epic, nonlinear story from Daniel Vávra, an award-winning designer from the Mafia series. Our unique, first-person combat system lets you wield sword or bow in both one-on-one skirmishes and large-scale battles. All of this – and more – brought to life beautifully with next-gen visuals delivered via CryEngine.
Kingdom Come: Deliverance focuses on historically accurate and realistic content
Kingdom Come: Deliverance is set in the 15th century medieval Kingdom of Bohemia with a focus on historically accurate and realistic content. The game will be a single-player experience with branching quest lines and a highly interactive world encouraging emergent gameplay. Kingdom Come will feature period-accurate armor and clothing, combat techniques, and real-world castles recreated with the assistance of architects and historians. The game will also contain period music recorded by Czech masters that were taken note for note from medieval song books.
Kingdom Come: Deliverance will utilize a classless role-playing game system, allowing players to customize their skills to take on roles such as a warrior, bard, thief or something in between. Abilities and stats will grow depending on what the player does and says through branched dialogue trees. During conversations the time a player takes to make a decision is limited and will have an effect on their relationships with others. Reputation will be based on player choices and will carry consequences.
Kingdom Come: Deliverance is scheduled for a Q2 release in 2016 for Microsoft Windows, OS X, and Linux. PlayStation 4 and Xbox One versions have been confirmed as well for a later date. We will bring you any new information on kingdom Come: Deliverance as soon as it becomes available. The PC Alpha version is available with additional content for people backing Kingdom Come: Deliverance development on www.KingdomComeRPG.com.