JRPG Edge of Eternity Hits Beta Status With a Massive Update

Francesco De Meo
Edge of Eternity

Edge of Eternity, the JRPG currently in development by Midgar Studios, hit beta status today on Steam Early Access with a massive update.

The new update brings a slew of new features, like a new combat camera, a new crafting system, reworked cutscenes, and more. With this update, the game now boasts a 30 plus hours of playtime.

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  • New BattleCam for combat: You can switch between the current "tactical" and the new "cinematic/dynamic" camera
  • New crafting system: gather recipes and materials to craft your own gear and items
  • Reworked cutscenes: improved lighting, color and revamped the lip sync system
  • New quests: dynamic events and spontaneous secondary quests
  • Updated character designs: includes new details for the heroes and NPCs
  • General polish and fixes

Our own Dave had the chance to try out Edge of Eternity at last year's Gamescom, praising the game's visuals and story.

It's worth pointing out that Edge of Eternity looks really good. The environments are surprisingly detailed and stylized, from the first village to the cave, everything looks how you think a modern JRPG should. Although it's not perfect. The game still feels unfinished, which of course it is, and character models need some polish, in addition to the UI and animations.

But the complaints are fairly minor at this point and assuming the game manages to tell a story to keep me interested throughout, it'll certainly be one I'll put plenty of hours into. How the finished product will turn out is still uncertain, but right now Edge of Eternity is incredibly promising and is even available on Steam Early Access right now. Oh, did I mention it has a giant cat?

Edge of Eternity is now out on Steam Early Access. The game will be released on a yet to be confirmed release date on PlayStation 4 and Xbox One as well.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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