Starfield – How to Activate the Glyph in the Unity Quest

Francesco De Meo
Starfield

Compared to other RPGs, Starfield isn't a particularly puzzle-heavy game, as there won't be many times during main or side quests where you will need to use your brain to proceed further.

When this happens, however, the game doesn't do a great job of explaining what has to be accomplished to solve a puzzle. This is definitely the case of the glyph puzzle in the Unity quest, as some players may feel confused and fail to understand how to activate the glyph to proceed into the quest.

Related Story How To Solve The Bulls of Blood Mystery in Indiana Jones and the Great Circle

How to Activate the Glyph during the Unity Quest in Starfield

The Unity quest in Starfield is among the game's most interesting ones, as it finally gives the player a better understanding of their mission and what is at stake. Before this can happen, however, you will be traveling all over the Milky Way following the Pilgrim's footsteps and learning more about this very unique individual.

After reaching Pilgrim's Rest on Indum II and discovering the Pilgrim's Final Writing, you will need to find the truth hidden on Hyla II inside the Scorpion's Sting. Following the quest marker, you will reach some old ruins that feature what looks like a scorpion's tail that lets out a beam of light and a glyph.

If you look at the ground, however, you will notice a representation of the Scorpius Constellation, and to proceed further in the quest, you will need to point the beam of light at the tail of the constellation on the ground. To do so, interact with the circles all around the glyph to direct the beam properly.

After this is done, you only need to get to the last star of the Scorpius Constellation to meet some unexpected individuals. After the dialogue sequence is done, you will have completed the Unity quest.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

Follow Wccftech on Google to get more of our news coverage in your feeds.

Button