Horizon Zero Dawn Looks Quite Next-Gen With Ray Tracing and Camera Mod With Increased LOD in New 8K Video

Jan 28, 2022 at 07:51am EST
Horizon Zero Dawn

Horizon Zero Dawn looks great on PC, but the open-world game developed by Guerilla Games can be made to look much better, almost like a current-generation game, with the right mods.

A new 8K video shared on YouTube by Digital Dreams shows how beautiful Aloy's first adventure can look with the Beyond All Limits Raytracing global illumination preset, a camera mod that, among other things, improves LOD, and NVIDIA DLSS to smooth out performance.

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The PC version of Horizon Zero Dawn has been recently updated to version 1.11.2. The new update improves VRAM management and addresses some DLSS and AMD FSR issues.

  • Improved VRAM management when changing resolution or upscale mode, which could cause performance issues that were only fixed by restarting the game
  • Fixed various assets using the wrong quality level while using DLSS/FSR
  • Fixed visual artifact issue when clipping the camera through a surface like pushing against a wall (ie with large FOVs or ultrawide screens) while using DLSS/FSR
  • Fixed visual corruption and reduced foliage flickering issues on certain AMD GPUs

Horizon Zero Dawn is now available on PC and PlayStation 4 worldwide. The game's highly anticipated sequel, Horizon Forbidden West, launches on PlayStation 5 and PlayStation 4 on February 18th.

Explore distant lands, fight bigger and more awe-inspiring machines, and encounter astonishing new tribes as you return to the far-future, post-apocalyptic world of Horizon.

The land is dying. Vicious storms and an unstoppable blight ravage the scattered remnants of humanity, while fearsome new machines prowl their borders. Life on Earth is hurtling towards another extinction, and no one knows why.

It's up to Aloy to uncover the secrets behind these threats and restore order and balance to the world. Along the way, she must reunite with old friends, forge alliances with warring new factions and unravel the legacy of the ancient past – all the while trying to stay one step ahead of a seemingly undefeatable new enemy.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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