Hollow Knight Silksong Finally Launches Next Month

David Carcasole
Hollow Knight Silksong logo on a red background with decorative white elements.
Hollow Knight Silksong. Image credit: Team Cherry

After six years of waiting, Hollow Knight developer Team Cherry has announced a release date for Hollow Knight Silksong during Gamescom 2025. The highly anticipated metroidvania will launch on PC, PS5, PS4, Xbox One, Xbox Series X/S, Nintendo Switch, and Nintendo Switch 2 on September 4, 2025.

The waiting is almost over, but almost more importantly, the anticipation and disappointment at every major videogame related event that has taken place in the last six years is actually over, and we can now sit back and relax without having to wonder if Hollow Knight Silksong will appear at The Game Awards this year, or at Summer Game Fest next year, and so on.

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The special announcement hosted by Team Cherry today was watched live by more than a quarter of a million people, which further shows how excited fans of the first game are to see something new from Team Cherry.

Thankfully, the announcement didn't disappoint, with even more gameplay showing off the wide variety of bosses, enemies, and new areas you'll be able to explore in this hand-painted adventure.

After years of tense disappointment, Hollow Knight fans can rejoice knowing that there will be an end to their waiting, and can start counting the days, minutes, and seconds from now until September 4.

David Carcasole Photo

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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