Fallout 4 Full Dialogue Mod Released

Alessio Palumbo

Bethesda hasn't even released the actual modding tools (it should happen in early 2016, barring any delays) and yet clever gamers have already cooked some impressive things, such as the Fallout 4 full dialogue mod.

Most roleplaying games lately have gone the way of paraphrase, but sometimes this means that you may regret your dialogue choice once it's properly spelled out. With this Fallout 4 full dialogue mod, the problem just goes away, since the game will now display the full lines of what your character is going to say.

Take a look at these screenshots:

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Now, there are two versions of this Fallout 4 full dialogue mod. The full one also contains an interface revamp which orders all dialogue options in a list and allows you to use the number keys for input instead of arrow keys, as you may have noticed above.

The lite one on the other hand is compatible with controllers, since it still uses the old interface.

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However, there might be some instances where the old interface doesn't really mix well with long lines, such as in this case (beware of mild spoilers).

Moreover, the mod (which is still in beta, so it's not completely polished yet) is presently available in Russian and English languages, though the creator has stated his intention to eventually make it available for every language Fallout 4 was released in.

Of course, right now this is only available for PC players. However, since Bethesda announced that mods will be coming to Xbox One and PlayStation 4 (in that order) at some point, there's still hope for console gamers to get something akin to this mod.

In related news, Nexus Mod Manager has been updated to support Fallout 4 and its mods.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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