Elden Ring Marks New Launch Sales Record in the UK for a Soulslike

Alessio Palumbo
Elden Ring

According to GfK figures reported by GamesIndustry.biz, Elden Ring has set a new launch sales record in the United Kingdom for a Soulslike game.

FromSoftware's latest managed to beat Dark Souls III by 26%. This is just in physical boxed sales, so the complete comparison would likely be even more favorable to Elden Ring, given that digital sales are so much more important now than they were in 2016. For the record, FromSoftware's previous game, Sekiro: Shadows Die Twice, actually sold about half as much as Dark Souls III in its UK debut.

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Elden Ring launch sales were so good in the UK that they nearly matched those of Horizon Forbidden West. The game released by Guerrilla still holds second place in the weekly chart, though.

Last Week This Week Title
New Entry 1 Elden Ring
1 2 Horizon: Forbidden West
2 3 Pokémon Legends: Arceus
4 4 Mario Kart 8: Deluxe
5 5 FIFA 22
7 6 Call of Duty: Vanguard
3 7 Dying Light 2: Stay Human
6 8 Animal Crossing: New Horizons
8 9 Minecraft (Switch)
14 10 Grand Theft Auto: The Trilogy - Definitive Edition

In Wccftech's review, Francesco De Meo rated Elden Ring with a perfect score.

I tried hard to find any faults in Elden Ring, but no matter how hard I tried, I couldn't find any outside of some technical issues that the developers could fix via patches. I firmly believe that perfection doesn't exist and that it is always possible to improve, but I really couldn't think of anything that Elden Ring could have done better. As such, the game wholly deserves a perfect score, an honor I would have given only to a couple of other modern games, not only for its extremely high quality but also for what it accomplished with its open world and for how it will surely influence video games as a whole in the future.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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