Elden Ring Is the Biggest New IP in Europe Since 2016; 44% Total Sales Are on PC

Francesco De Meo
Elden Ring

Elden Ring is doing incredibly well on the market worldwide, and it is the biggest new IP since The Division, which was released in 2016.

As reported by GamesIndustry, the latest game developed by From Software is not only the biggest new IP since 2016 but also the biggest game launch since Call of Duty: Vanguard in November 2021. Interestingly enough, the vast majority of sales have been on PC, 44% of the total. PlayStation 5 sales make up for 27% of the total, Xbox 16% and PlayStation 4 13%.

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While not as big as Elden Ring's, Horizon Forbidden West also had an excellent launch. Guerilla Games' open-world game is the biggest PlayStation 5 launch to date outside of the Call of Duty series. 59% of the total sales have been on the current-gen console, although, as GamesIndustry notes, the free PlayStation 4 to PlayStation 5 upgrade, and the lower price of the previous generation version, may have impacted the sales numbers.

Elden Ring's excellent results on the market are completely justified. The game is not only the best game by From Software yet but an excellent open-world game, as I highlighted in my review.

I tried hard to find any faults in Elden Ring, but no matter how hard I tried, I couldn't find any outside of some technical issues that the developers could fix via patches. I firmly believe that perfection doesn't exist and that it is always possible to improve, but I really couldn't think of anything that Elden Ring could have done better. As such, the game wholly deserves a perfect score, an honor I would have given only to a couple of other modern games, not only for its extremely high quality but also for what it accomplished with its open world and for how it will surely influence video games as a whole in the future.

Elden Ring is now available on PC, PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series S, and Xbox One worldwide.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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