Elden Ring Closed Beta Comparison Video Highlight Better Optimization, Shadows and Load Times on PlayStation 5

Francesco De Meo
Elden Ring

A new Elden Ring comparison video has been shared online, putting the current generation versions of closed network test side by side.

The video, shared on YouTube by ElAnalistaDeBits, highlights how the PlayStation 5 version ran the best, with better performance and optimization, higher shadows quality, and faster load times. All three versions, however, don't really run all that well due to the unlocked frame rate that leads to wild swings in performance. This shouldn't be too worrying, however, considering the game is still a few months away from release.

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All three versions of the Elden Ring beta offer two display modes. Quality mode locks the resolution at 2160p on PS5/SX and 1440p on SS. It also increases the quality of the shadows.
The different shades of color and light between versions are due to the constant and random change of the weather. They all use the same general tonality.
Lower quality of textures and shadows, and less amount of vegetation in Series S.
The framerate is unlocked on all 3 platforms. This results in a rather uneven fps rate.
PS5 has a more stable framerate than Series X, but neither is it stable. S series does not exceed 45fps in any mode.
The draw distance is the same on all 3 consoles except for the shadows. In Series S, its distance is smaller.
PS5 seems to have better shadows in the distance in quality mode compared to Series X.
All 3 platforms use SSR reflections of a similar quality.
Faster loading times on PS5.
In general, the beta is better optimized on PS5 (mainly because of its framerate). We will have to wait until February to see the final result.

ElAnalistaDeBits also shared a video comparing the Elden Ring beta on PlayStation 5, PlayStation 4 Pro, and base PlayStation 4. You can check it out below.

Elden Ring launches on PC, PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series X and Xbox One on February 25th.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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