Eidos Montréal To Place Added Emphasis on Online Experiences Going Forward


Eidos Montréal, the large Canadian studio owned by Square Enix and known for games like Deus Ex and Thief, will shift towards building online experiences in their games.

That's according to Head of Studio David Anfossi, who is quoted on the Vision Statement page as follows:

Final Fantasy XIV Patch 6.0 Adds DualSense Haptics, Adaptive Triggers and Speak Support via USB on PC

At Eidos Montréal, we’re constantly working towards creating innovative and exciting experiences for gamers everywhere. In turn, we are placing an added emphasis on the online experiences in our games, striving to continually provide players with content that is memorable and impactful.

Through the inherent interactivity of online play, our universes will have the chance to thrive both now and into the future. To achieve this, we are building the teams and tools capable of supporting our ambitions. We hope you will join us on this journey.

Onn the same page we've found another quote from Sébastien Bessette, Director of Online Technology, reinforcing that concept.

On the tech side, we’re working to empower our content creators and promote an iterative game creation process. To achieve this, we’ve created an engineering strategy that greatly encourages communication between team members, allowing us to efficiently design, implement, and test our game architecture.

We’re also structuring the DAWN engine, our proprietary technology, to interface with modern online solutions, which gives us the ability to take advantage of existing technologies. All of these efforts unify our teams towards one single goal, that being to deliver the best online gaming experience to our players.

Indeed, of the three featured job openings, two (Lead Programmer for Multiplayer and Senior Online Programmer) are clearly oriented towards increasing the team's online expertise.

With Deus Ex currently on the backburner, the studio is focused on making Shadow of the Tomb Raider (due to be unveiled and possibly even released next year) as well as a rumored Guardians of the Galaxy game that's further away in the pipeline; this could probably be a great fit for a Game as a Service title.

Eidos Montréal is also helping Crystal Dynamics on their Avengers project, also due to be unveiled in the next few months, though it is unclear yet in which capacity.