Edge Of Eternity New Trailer Showcases Backers Early Alpha

Feb 10, 2017 at 10:51am EST
Edge Of Eternity

2016 was a very good year for role-playing games, and 2017 is setting out to be just as good, with many high-profile titles hitting PC and consoles during the course of the year. Alongside the big names, there are also smaller yet no less interesting titles, such as the indie JRPG Edge Of Eternity, currently in development by Midgar Studio. Recently, a new trailer has been released for the game, showcasing the backer early alpha.

While Edge Of Eternity is still far from release, the game is definitely looking better than ever in the new trailer, which you can check out below.

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The game offers a unique experience, combining classic renewed features with innovative gameplay mechanics, set a part-heroic fantasy part-space opera atmosphere along with a rich and mature narration.

The story is set on Heryon, a planet full of many different, vast and exotic environments and offering a succession of open worlds, dungeons and cities. You take control of an eclectic team and start a journey in a world plunged in a devastating war between Heryons inhabitants, defenders of a millennial balance based on magic crystals, and mysterious invaders coming from space.

The game is centered on a solid combat system, an ’ATB, strengthened by tactical movements on a combat grid and possible interactions with the environment that open rich and varied events during battles.

The gameplay offers many features: weapons evolution and gem socketing, gear and potion crafting, crystal melting, special attacks…. And many more features for the player to discover.

During Gamescom 2016, we had the chance to try out Edge Of Eternity and speak with Midgar Studio CEO Jérémy Zeler-Maury, who explained the team's aim in great details. The game was still in a rough state last year, but there's no doubt that it has a lot of potential.

Edge of Eternity launches on a yet to be confirmed release date on PC and consoles.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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