Dreams Demo Now Available on PlayStation Store Alongside Discount

Alessio Palumbo
Dreams Media Molecule

A free Dreams demo has just launched on the PlayStation Store this morning, allowing those on the fence about the platform/game creation system to try it before purchasing it.

The game by Media Molecule is also 28% off until next Wednesday, May 6th (though Amazon also has a 25% discount). You can try the Dreams demo, use the discount, and then continue playing while retaining your progress.

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Get a taste of this critically acclaimed smash hit with an unmissable trial and unlock demo.

Jump into a rotating playlist of the wildest and most creative games made by players across the world, as chosen by Media Molecule.

Learn how to make content in the full game with tools and teachings to create games, memes, music, art and more.

And discover the opening chapters of Art’s Dream story campaign.

Upgrade to the full game to continue your progress and find new Dreams being published every day.

Dreams launched in February after a very long development phase. It was worth it, though, as Kai rated the game 9 out of 10 in his review.

Dreams is only in its infancy at the moment and I fully expect to see the full potential of the platform take months to achieve. However, even days after its official release, there are already a great number of Dreams that give me hope for the platform. Even multiplayer and PlayStation VR support are both in development and should arrive sooner rather than later. This is one creative platform that I hope persists for a long time and even makes its way onto next-generation consoles.

Dreams builds upon that premise of LittleBigPlanet that 'if you build it, they will come'. MediaMolecule has outdone themselves with this suite of creative tools and I look forward to seeing what Dreams may come over the next year. If you've had a great idea for a game, stop dreaming how to do it and do it instead (in Dreams).

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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