Dragon’s Dogma 2 May Not Run at Solid 60 FPS on Consoles, but It’s Not Targeting 30 FPS, New Analysis Suggests

Francesco De Meo
Dragon's Dogma 2

Dragon's Dogma 2 is highly likely not going to target 30 frames per second gameplay on consoles, a recent analysis of the game's latest trailer suggests.

The analysis conducted by OSK Gaming following the launch of another video by The Rift, is based, as already mentioned, on the latest trailer shown during last week's State of Play and suggests how, while the game may not run at solid 60 frames per second all the time, it is most definitely not targeting 30 frames per second as is being rumored.

Related Story CAPCOM Reworks Dragon’s Dogma 2 Ahead of Dark Arisen Launch, Tackling Travel, Economy, and Years of Player Complaints

Given how all RE Engine-powered titles released on PlayStation 5 and Xbox Series X|S come with performance modes targeting 60 frames per second, it would be weird for Dragon's Dogma 2 to just target 30 frames per second gameplay. While CAPCOM has yet to provide additional details on this matter, at this point, it definitely looks like PC players won't be the only ones capable of enjoying the second entry in the series at 60 FPS and possibly beyond. PC players will also be able to enjoy superior visuals thanks to ray tracing support, which was confirmed together with the system requirements last year.

Dragon's Dogma 2 will release on PC, PlayStation 5, Xbox Series X, and Xbox Series S on March 22nd worldwide.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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