Dragon Quest XII Director Is Working ‘Really Hard’ to Make It Great, Game Could Be Compatible with Switch 2

Alessio Palumbo
Dragon Quest XII

Dragon Quest XII has been missing in action for a long time. Square Enix announced the new installment in the revered Japanese roleplaying game series in early 2020. In May 2021, we learned that Epic's Unreal Engine 5 technology would power it and that the story was already finished. A few months later, it was discovered that Dragon Quest XII: The Flames of Fate would be co-developed by Orca, which made Dragon Quest XI: Echoes of an Elusive Age.

Since then, however, there have been no further news or even leaks about this game. At Comic-Con Napoli, franchise creator Yuji Horii finally broke the silence with Gamereactor, revealing that he and the team are 'working really hard' to make the game great.

Related Story Square Enix Scrapped Dragon Quest XII After 5 Years of Silence, Rebooting It From Scratch as Beyond Dreams

Yes, indeed, I can't say anything, I apologise. I am making it, putting lots of work into it. I can only say that the next work will be great too, working really hard. Please look forward to it, is the only thing I can say.

He also appeared to hint that Dragon Quest XII could be coming to the new Nintendo console.

Yes, I believe it could be compatible with Switch 2 as well.

However, we shouldn't take that as an actual announcement, not only because it would come from Square Enix, but also because Horii has already kind of fallen into a bit of a translation issue at Comic-Con Napoli where it was reported that he had practically announced a Chrono Trigger remake. In contrast, he had only expressed interest in such a project.

In the same interview, the creator of Dragon Quest also expressed his thoughts on the genre as a whole, although he did not comment on the recent success of Clair Obscur: Expedition 33.

The characteristic of an RPG is its story, I believe, not an open world, but you can enjoy its story. In a way, RPGs are for hardcore players. Depending on how you make the story, it makes it easy to play. While enjoying the story, you also become stronger. So I think RPGs enable you to enjoy these two elements.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

Follow Wccftech on Google to get more of our news coverage in your feeds.

Button