DLSS 3 Will Be Officially Supported in Witchfire and SYNCED This Month

Sep 5, 2023 at 09:00am EDT
DLSS 3

As part of their regular updates on Deep Learning Super Sampling adoption, NVIDIA announced that DLSS 3 (Frame Generation) will be available in two games due to launch this month.

The first to be released is SYNCED, the cooperative free-to-play third-person looter shooter game made by Tencent's NExT Studios and published by the Level Infinite label. I had the chance to play SYNCED around eight months ago and was largely unimpressed with that preview build.

Related Story NVIDIA DLSS 4.5 vs AMD FSR 4 “Redstone” Upscaling Tested: Has Nvidia Pulled Ahead Once Again?

SYNCED largely failed to impress. The maps seem to be pretty small by today's standards; the objectives also inevitably came down to finding Surge Formations and clearing Surge Storms, which is where there is the highest concentration of Nanos. Even discussing with our colleagues who were playing in the same team, we couldn't but feel the inherent repetitiveness of the gameplay loop even just after an hour or so of playing it.

It didn't help that the shooting part was only adequate or that there didn't seem to be much of a tactic needed to succeed other than targeting the obvious weak spots. That's not to say we didn't have a modicum of fun; rather, the game didn't manage to stand out in the myriad of looter shooters currently on the market.

The second game getting official DLSS 3 support is Witchfire, the long-awaited dark fantasy roguelite first-person shooter by indie team The Astronauts (The Vanishing of Ethan Carter, in addition to Painkiller and Bulletstorm while they were still at People Can Fly). Founder and Creative Director Adrian Chmielarz already said about DLSS Frame Generation:

DLSS 3 allows the seemingly impossible, high framerate without compromising the visuals. A no-brainer for a game like Witchfire, which is both action and beauty.

Witchfire will launch on early access via the Epic Games Store on September 20th.

It's not all about DLSS 3, as two hotly anticipated games will debut with DLSS 2 Super Resolution this month. The first is NEOWIZ's Soulslike Lies of P (out on September 19th), and the second is Party Animals, the multiplayer physics-based party brawler game, out the following day. Party Animals will also support the system latency-lowering Reflex technology.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

Follow Wccftech on Google to get more of our news coverage in your feeds.