Dissidia Final Fantasy NT Leveling Up Won’t Disrupt Balance; Producer Discusses Single Player Content
Unlike previous entries in the series, Dissidia Final Fantasy NT, the fighting game based on the Square Enix series launching next year on PlayStation 4, has been designed for competitive play. As such, the RPG mechanics found in the PSP games will not be as important in the new game.
Speaking with Japanese website 4Gamer, Dissidia Final Fantasy NT producer Ichiro Hazama revealed that features like leveling up will be in, but they will not disrupt balance, as they are apparently used to unlock single player content.
Elaborating on the single player content, Hazama also revealed that a story mode in the vein of previous titles will not be in, but there will still be plenty of story elements that get unlocked as the game is played. Additionally, a Collection Mode to allow players to enjoy the soundtrack and check out character models is currently being considered.
Dissidia Final Fantasy NT is the home console release of the arcade game released a while back in Japan. The game retains some of the features of the PSP games while adding new mechanics like the 3 vs 3 battles and more.
Dissidia Final Fantasy NT introduces squad-based battle gameplay by allowing you to wage war with over 20 of your favorite Final Fantasy characters. Combining unparalleled visuals, seamless gameplay, and your favorite characters from the past 30 years of the franchise, Dissidia Final Fantasy NT welcomes all gamers with 3 vs. 3 battles and the series renowned “bravery combat system”. While aiming for supremacy, call forth familiar summons like Ifrit, Shiva, and Odin to aid you and your party! Square Enix is collaborating with Team Ninja, one of the world’s leading developers in the fighting game genre, to bring Dissidia Final Fantasy NT to life.
Dissidia Final Fantasy NT launches on a yet to be confirmed release date on PlayStation 4.