Diablo IV Final Comparison Highlights Good Optimization, Combination of High/Ultra Settings on Current-Gen

Francesco De Meo
Diablo IV

A new Diablo IV comparison video was shared online today, comparing visuals and performance of the PC, PlayStation 5, Xbox Series X, and Xbox Series S versions of the game.

The comparison video, which was put together by ElAnalistaDeBits, highlights how Blizzard has optimized the latest entry in their action role-playing game series nicely, as the single display mode available on consoles runs quite well - at 2160p/ 60 FPS with temporal reconstruction for PlayStation 5 and Xbox Series S, 1440p/ 60 FPS with temporal reconstruction for Xbox Series S, with only minimal stuttering. While the PlayStation 5 and Xbox Series X versions cannot compare to the PC version at the highest settings, they don't look bad at all, as their settings are comparable to a mix of high and ultra on the PC version. The Xbox Series S version is the one that comes with the most visual glitches, with clipping in ambient occlusion, shadows, and texturing, but it is surprisingly the console version of the game with the fastest load times.

Related Story “The Ultimate Expression of Diablo IV” — Blizzard on Why Lord of Hatred Is the Best It’s Ever Been

With so many games launching in broken states on PC, it is refreshing to see Diablo IV run so well on a variety of different configurations. The game is also very fun to play, although it is, as Alessio highlighted in his review, not that much different from the previous entry in the series, not counting the much darker atmosphere that is more in line with the first two classic entries in the franchise.

Diablo IV is now available on PC, PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series S, and Xbox One worldwide. Check out some of our guides if you're just getting started on the game and want to make the best out of your first few hours in Sanctuary.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

Follow Wccftech on Google to get more of our news coverage in your feeds.

Button