Diablo II: Resurrected Will Be Compatible With Original Game’s Save Files

Francesco De Meo
Diablo II: Resurrected

Diablo II: Resurrected will be fully compatible with the original game's save files, the game producer confirmed recently.

Speaking with IGN Middle East, Game Producer Matthew Cederquist confirmed that players will be able to pick from where they left off in the original and continue playing in the remaster. This isn't completely surprising, considering the remaster doesn't feature any major gameplay change.

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Can we import original save files into Diablo 2: Resurrected?

Matthew: Yes! Yes, keep those!

[Everyone rejoices!]

Matthew: Back when we were working on [the remaster], we wondered if the old save files would work and we kind of shoved it in and it worked! And we were like, ‘okay, that’s the best feature ever’.

Diablo II: Resurrected is launching later this year on PC and consoles, but fans will be able to get a taste of the experience before it launches thanks to a single-player alpha. Earlier this week, it has also been confirmed that a multiplayer stress-test will be held after the single-player beta. Launch dates for the two testing phases have yet to be confirmed.

Diablo II: Resurrected is a remastered version of the quintessential action RPG Diablo II. Pursue the mysterious Dark Wanderer and fight the denizens of hell as you uncover the fate of the Prime Evils Diablo, Mephisto, and Baal, now in up to 4K (2160p) resolution on PC. Diablo II: Resurrected features include:

  • Remastered graphics—monsters, heroes, items, spells, all resurrected.
  • An epic story told through five distinct acts.
  • Classic gameplay—the same Diablo II you know and love, preserved.
  • Updated Battle.net support.
  • Planned support for cross-progression—take your progress wherever you play.
  • … and much more!

Diablo II: Resurrected launches on PC and consoles sometime in 2021.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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