DayZ Update Includes Big Stability Improvements, But Also a Full Character and Server Wipe

Nathan Birch
DayZ

It’s a bit of a good news, bad news day for DayZ players. Today developer Bohemia Interactive dropped DayZ ver. 1.11, which addresses a lot nagging issues players have been complaining about for ages, including wonky vehicle physics and broken zombie AI. Sounds great, but there’s a catch – the update also comes with a total wipe of characters and official servers. You can check out a quick teaser trailer for the new DayZ update, below.

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Here’s a basic rundown of the fixes included in DayZ ver. 1.11. If you looking for more detail, you can check out the full changelog here.

  • Fixed various zombie behaviors such as the infected colliding and going through the player's character.
  • Interaction with cars is more realistic, fixing random character bugs when entering and leaving cars.
  • No more strange interruptions when sea fishing.
  • Huge improvements to horticulture.
  • Polished damage dealing and triggers.
  • Massive improvement on the engine script, allowing servers to load more mods than ever before.

It isn’t all about the fixes – the update also includes a new weapon, the SVAL automatic rifle, which will spawn at helicopter crash sites. New 20 round magazines of 9x39 ammo will be available for both the SVAL and VSS rifles. And yes, again, servers are being wiped – here’s Bohemia Interactive’s justification…

Paired with the update, we had a complete wipe on all official servers. The wipe is meant to compliment the update 1.11 for a fresh start into 2021. It also secures us a clean foundation to monitor the changes made with previous economy updates.

DayZ is available on PC, Xbox One, and PS4, and playable via backward compatibility on Xbox Series X/S and PS5. What do you think about the approach Bohemia has taken to this update? Is clearing up some old problems worth the total server wipe?

Nathan Birch Photo

About the author: Professional writer of trivial things. Nathan has been covering games, entertainment, and online culture for over a decade with bylines at IGN, GameSpy, Cracked, Uproxx, ComicBook, and more. Joined Wccftech gaming team in 2017, and has written hundreds of game reviews and thousands of news stories since.

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