A couple of new Cyberpunk 2077 mods have been released online today, allowing users to unlock a new ray tracing preset as well as improve cascade shadows.
The first mod, simply called Enable Cinematic_RTX, unlocks a new ray tracing preset called Cinematic RTX which affects LOD, lighting, and Ambient Occlusion. In some cases, this preset leads to a more stable performance.
The second new Cyberpunk 2077 released online today is the Better Cascade Shadows. This mod is actually a modified .ini file that makes distant shadows more detailed
This simple tweak allow to modify Cascade shadows distance in order to get more detailed shadows. More small objects will cast shadows on the distance. Perfomance impact is quite negligeable.
All values in my user.ini based on my personal preferences and a not mandatory - you can change them according to your taste, but remember: it's a shadow maps with fixed resolution, so don't stretch them too far (don't use big values) - otherwise you loose details. Also, i highly recommend to use "High" Cascade map resolution in game options.
CascadeRange0 - the closest to player and most detailed shadow map.
CascadeRange1,2 and 3 - shadow maps for more far distances, accordingly.
Cyberpunk 2077 is now available on PC, PlayStation 4, Xbox One, and Stadia worldwide.
Cyberpunk 2077 is an open-world, action-adventure story set in Night City, a megalopolis
obsessed with power, glamour and body modification. You play as V, a mercenary outlaw going after a one-of-a-kind implant that is the key to immortality. You can customize your character’s cyberware, skillset and playstyle, and explore a vast city where the choices you make shape the story and the world around you.
Become a cyberpunk, an urban mercenary equipped with cybernetic enhancements and build
your legend on the streets of Night City.
Enter the massive open world of Night City, a place that sets new standards in terms of visuals, complexity and depth.
Take the riskiest job of your life and go after a prototype implant that is the key to immortality.