Cyberpunk 2077 New Lighting Mod Restores the E3 2018 Demo Lighting System

Jan 18, 2021 at 06:28am EST
Cyberpunk 2077

A new Cyberpunk 2077 mod that has been released online attempts to restore the lighting system seen in the game's E3 2018 demo.

The E3 2018 Demo Lighting mod takes advantage of unused files found in the game to try and restore the lighting seen in the old demo.

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I made some changes to the main env, to bring the same look we had in 2018 (not everyone likes it) but, as usual, CDPR leaves many unused files within its builds and this helps us a lot in terms of modding
Before we had to use a command to have such lighting, but ner everyone could use it because of DLSS and several other problems, like mirrors, inventory et ...
But now everyone can use.

You can download the Cyberpunk 2077 E3 2018 Lighting Mod by heading over to Nexus Mods.

The Cyberpunk 2077 modding community is proving to be extremely active, releasing a lot of different mods since the game launched last month. Among the latest mods released for the game are a modded save file that adds permanent companions and a climate change mod that lets players tweak the weather options to prevent sunny weather from appearing as frequently as it does in the vanilla game.

Replace sunny weather with one of theses options : fog, pollution, toxic fog, clouds, overcast, rain

this is done by simply replacing the sunny weather with one option, and since sunny weather is the most used by default, whatever you chose become the most used in game

Pollution : brown polluted fog in the city
Fog : simply white dense fog
Rain : just rain .. note that the rain shader is buggy like in W3, you hear it but you dont see it sometimes
Toxic fog : dense yellow/orange fog
Overcast : dense thick clouds covering everything
Clouds : slightly less dense version of overcast with occasional breaches of sun light

Cyberpunk 2077 is now available on PC, PlayStation 4, Xbox One, and Google Stadia.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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