Crimson Desert Has Sold 3 Million Units in Less Than a Week

Mar 24, 2026 at 08:30am EDT
A fantasy landscape from the game Crimson Desert is shown with the text '3 Million Copies Sold.'

Today, South Korean developer Pearl Abyss announced that Crimson Desert has surpassed 3 million units sold across all platforms in less than a week. This follows the game's previous milestone of two million units sold in the first day, largely due to pre-orders.

The strong pre-release hype wave isn't being significantly diminished by the less-than-stellar reviews (which, however, caused the stock to lose 30% on Thursday, 10% on Friday, and another 2.51% today), the AI generated art controversy, the anonymous reports of development issues, and the fact that the game didn't even run on Intel Arc GPUs at launch (though that should be fixed shortly). Even the average user review score on Steam has improved, now sitting around 80%.

Related Story Crimson Desert Story Patching Is Not Ideal, But It’s 100% Better Than Admitting Failure And Doing Nothing, Veteran Developer Says

Just yesterday, Pearl Abyss released Patch 1.003, which added storage at the Howling Hill camp and introduced improvements to keyboard and mouse controls, as well as lots of balance tweaks and bug fixes across Crimson Desert. Having maintained the MMO Black Desert for over ten years across PC, consoles, and mobile platforms, the studio is no stranger to post-launch updates. Given the commercial success, it's easy to imagine there might be premium DLC, although no official confirmation has been given so far.

For everything about Crimson Desert, head to our hub page, where you'll find all sorts of info as well as links to our review-in-progress and guides & walkthroughs hub.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

Follow Wccftech on Google to get more of our news coverage in your feeds.

Products mentioned