Chronos: Before the Ashes Announced, Due on December 1st

Sep 9, 2020 at 04:15pm EDT
Chronos: Before the Ashes

A new game called Chronos: Before the Ashes was succinctly announced today by THQ Nordic and Gunfire Games. The teaser trailer does not feature any gameplay, but it does at least reveal that it'll be out on December 1st for PC, PlayStation 4, Xbox One, Nintendo Switch, and Google Stadia.

VR fans know that Gunfire Games released a game called Chronos for the Oculus Rift platform back in 2016, receiving positive reviews (the average score on Metacritic is 77). It seems like that this is a port to non-VR platforms; the subtitle also suggests Chronos: Before the Ashes will be treated as a prequel to Gunfire's most recent game, Remnant: From the Ashes.

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Below you can find the description provided by Gunfire for the original VR game. It should largely correspond to this port, too, though we'll certainly report back more details about Chronos: Before the Ashes once they are revealed.

Chronos is an atmospheric RPG that chronicles one young hero’s lifelong quest to save their homeland from a great evil.  Central to this quest is an ancient labyrinth, which holds the secrets necessary to restore life and peace to their home. However, the architects of this labyrinth designed it to open only once a year.  The labyrinth is a test, and each time the hero fails they are cast out and must wait one year to return.

  • Adventure RPG - Refreshing combination of Adventure Game elements and RPG mechanics.
  • Unique leveling mechanic - Each journey into the labyrinth cost the Hero a measure of his life. Player’s must adapt to their advancing age as they progress their character; start the game young , nimble and quick, and end wise and more attuned to magic.
  • Unlock the Secrets of the Labyrinth - There are many mysteries behind the origins of the labyrinth.  Who built it?  Why did they build it?  What does it do?

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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