Capcom Announces More Expansion Plans With A New Development Hub To Be Built In Osaka And Adding 100 New Employees A Year

David Carcasole
CAPCOM

Capcom has been on a pretty incredible hot streak since 2017, with Monster Hunter, Resident Evil, and Street Fighter all playing huge roles in the company's growth and success since.

The company has grown significantly since its biggest series all started to take off in record-breaking ways, and in its latest presentation to investors regarding its recent financial results for its previous fiscal year, Capcom laid out even more plans to expand.

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A key point in its expansion is the announcement of a new development hub that will be built near the company's headquarters in Osaka, Japan. Reported by GameBiz (and spotted by Automaton), the building is scheduled to be finished in 2027 and will be a new office meant to help Capcom accelerate its development capabilities. It's described as a new environment where "creators can unleash their talents fully."

The studio also reiterated its plans to continue hiring 100 new employees every year. In an age when so many others are looking towards generative AI and other technology to boost their potential, Capcom recognizes human talent as the "essential driver of growth."

Monster Hunter Wilds is the best-selling game of 2025 so far, and after 2023's excellent remake of Resident Evil 4, fans of the long-running horror series are on the edge of their seats waiting to see what the studio has in store for Resident Evil 9.

David Carcasole Photo

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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