Borderlands GOTY and Borderlands 2/TPS UltraHD Packs Won’t Add HDR on PC, Only on PS4 Pro and Xbox One X

Apr 1, 2019 at 12:00pm EDT

Borderlands Game of the Year Edition is dropping on April 3rd for PC, PlayStation 4 and Xbox One, free to existing owners on PC. On the same day, Borderlands 2 and Borderlands: The Pre-Sequel are also getting UltraHD remastered visuals.

However, we were able to clarify with 2K that support for High Dynamic Range (HDR) displays will only be added to the PlayStation 4 Pro and Xbox One X platforms, while it won't be available on PC. This is quite disappointing, especially since most developers have decided to support HDR on both PC and consoles recently. Of course, we'll have to see the quality of the HDR implementation before weeping for the absence of it (and possibly asking Gearbox to deliver it on PC as well), as quite a few games have botched it lately.

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The bad news for PC users doesn't stop there, anyway, with Gearbox Producer Patrick Fenn confirming via Twitter that split-screen will be a console exclusive feature. Ultrawide support for 21:9 displays won't be available, either, though someone might be able to 'hack' it into the game via mods. On consoles, the frame rate will be 60 FPS or 30 during split-screen action. A Field of View (FOV) slider will be available on all platforms.

One thing these Borderlands remasters will have on PC only, according to the official fact sheet, is improved SSAO.

Check out below the screenshots released by Gearbox to get an idea of how much of a visual improvement these UltraHD packs really deliver.

Borderlands GOTY

Borderlands 2 UHD

Borderlands The Pre-Sequel UHD

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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