Bethesda Won’t Necessarily Skip Steam for Its Games After Fallout 76

Alessio Palumbo
DOOM Eternal

A few days ago, it was revealed that Fallout 76 would only be available through the Bethesda launcher on PC rather than Steam.

This worried some fans that all future Bethesda games would skip Steam, but that's not necessarily going to be the case as Bethesda's Senior VP of Marketing & Communication Pete Hines told IGN at QuakeCon 2018.

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We did not announce all future Bethesda games will not be on Steam. That is not what we said. We said this game will be available exclusively on Bethesda.net.

We haven’t decided on anything else, this is specific to Fallout 76 given the kind of game it is -- it’s an online, ongoing game. We feel like the best way for us to provide the best experience and service to our customers is to be dealing with them directly, and not through someone else.

There are some different things that have happened or have come up where having everyone work directly with you does make things a little easier in terms of talking to your player base, having them talk to you. I am 100% sure I know whose fault it is and whose problem it is when you’re having an issue with the game: it’s ours.

We have found very good successes in having those direct relationships with customers, and not been able to see those same benefits when we work through somebody else. And so, specific for Fallout 76, we are going to try this because we think it will give us the best chance to do right by our customers.

It hasn't been decided yet for DOOM Eternal or anything else yet, according to Hines, who also said that Fallout 76 coming to Steam later is possible though no guarantee can be made at this time.

Are you disappointed that Fallout 76 isn't coming to Steam? Tell us below.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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