Battlefield 6 was the Best-Selling Game in the US for 2025, While Subscription Spending and Mobile Drove 1.4% Growth

Jan 22, 2026 at 10:21am EST
Battlefield 6 title with soldier and explosion background.

Circana executive director and video game industry analyst Mat Piscatella has published the final report for video game software and hardware sales in the US for 2025, and all of the work that EA and Battlefield Studios put in last year seemingly paid off, because Battlefield 6 was the best-selling game in the US in 2025.

It officially beat Call of Duty on the sales front, a feat that many doubted Battlefield could accomplish. Everyone thought it would give Call of Duty a good deal of competition, but hardly anyone (save for Mike Ybarra, who, to his credit, called this outcome back in August 2025) thought that Battlefield 6 would have the juice to really squeeze out Call of Duty on the sales charts.

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Even with Black Ops 7 coming out on top for the monthly sales for December 2025, it was still only able to reach fifth place overall for 2025 premium sales. Monster Hunter Wilds, despite its performance struggles on PC, had a strong enough launch that it was able to hold onto fourth place for the year. Borderlands 4, another game that had performance issues at launch, came in at third place, and NBA 2K26 fell behind Battlefield 6 at second place.

Other notable entries on the software charts for the year are The Elder Scrolls IV: Oblivion Remastered, which is the only other non-shooter or annual sports game to make the top-10 alongside Monster Hunter Wilds. Ghost of Yotei just missed joining them as it fell to eleventh place on the year, but even that still shows how well Sucker Punch's latest was received. Lastly, we'd be remiss to not point out that, once again, Grand Theft Auto V was one of the best-selling games of the year, barely making the top charts in the number 20 spot.

2025 Top 20 Best-Selling Premium Games - U.S. (Dollar Sales, Physical and Digital from digital data sharing publishers, excludes add-on content)

Mat Piscatella (@matpiscatella.bsky.social) 2026-01-22T14:00:07.506Z

Strong as these software sales were, they were not what drove the US video game market to grow 1.4% compared to 2024, with the market reaching $60.7 billion in 2025. That growth, according to Piscatella, came from mobile games and spending on hardware, namely the Nintendo Switch 2, and subscription services.

But, as Piscatella notes in a separate post, the increased spending wasn't necessarily driven by the number of people spending money on video games going up, but rather the price of everything, including subscription services, going up.

On the hardware side, the Nintendo Switch 2 was unsurprisingly the best-selling console in the US for 2025, reaching 4.4 million units sold in the US for the year. PlayStation 5 came behind the Switch 2 in second place for the year.

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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