Banishers: Ghosts of New Eden Delayed to February to Avoid November’s Packed Schedule

Alessio Palumbo
Banishers: Ghosts of New Eden

French developer DON'T NOD (Life Is Strange, Vampyr, Tell Me Why, Twin Mirror) announced the delay of Banishers: Ghosts of New Eden, its upcoming action RPG.

The game was supposed to launch on November 7th but has now been delayed to February 13th, 2024. According to DON'T NOD, it's because of November's packed release schedule, as the game is otherwise ready.

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DON'T NOD CEO Oskar Guilbert and Focus Home Entertainment Managing Director John Bert released the following joint statement:

We have decided to postpone the release of this new franchise by three months, as the market is experiencing an intense release cycle for AAA titles on PC and consoles at the end of the year. We are convinced that a commercial release of Banishers: Ghosts of New Eden during a less saturated period will give it the attention it deserves.

The thing is, the new release schedule seems just as bad. In late January, we have SEGA launching Like a Dragon: Infinite Wealth and Bandai Namco releasing Tekken 8. Then, February is nearly as packed as October:

Still, at least we can assume the game will be more refined with the extra three months of development.

Banishers: Ghosts of New Eden follows two ghost hunter lovers, Antea Duarte and Red mac Raith, practicing their profession in the North American wilds circa 1695. Antea is however fatally wounded and becomes a spirit, with Red hellbent on finding a way to bring her back. As usual with DON'T NOD games, choices made by players will be pivotal to the plot.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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