Baldur’s Gate 3 Won’t Launch Out of Early Access This Year

Alessio Palumbo
Baldur's Gate 3

In our most anticipated 2022 RPGs article, we erred on the side of caution and didn't include Baldur's Gate 3 in the actual list. Sadly, developer Larian Studios officially confirmed our forecast when it revealed that the game is now scheduled to launch out of early access at some point in 2023.

Early Access continues to be a key part of Larian’s development process, allowing us to iterate and improve with feedback from our players to make the best game possible.

Our internal goal post for release is a quality bar rather than a date. A ton of progress has been made towards that quality bar over the past year in Early Access, but we know many players are waiting for an actual date. That date will come when we’re even closer to meeting our goal, but right now our expectation is that Baldur’s Gate 3 will release out of Early Access in 2023.

Larian Studios CEO Swen Vincke separately spoke with Eurogamer, stating that the studio estimates an extra year of development left on Baldur's Gate 3.

Related Story Baldur’s Gate 3 Dev Wanted to Make Two Games at Once, But One Is Winning Out

We think we're in our last year of development. We do still think we have a year of development ahead of us, so it's unlikely it will be this year. But we are at the end, so we are seeing the light at the end of the tunnel now. We have a pretty concrete plan.

The upside of this latter statement is that, extrapolating a bit, we could conceivably expect the game to launch very early in 2023. Meanwhile, Baldur's Gate 3 owners on PC and Stadia can now play as Barbarians in the early access version of the RPG. Larian also improved stealth and exploration, completely overhauled the User Interface (UI), and added no less than 24 magic items to the loot table.

Larian will likely update the game at least once if not twice more ahead of the full release. Stay tuned for those patch notes when they arrive.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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