Baldur’s Gate 3 Won So Many Awards That It Caused Larian a Few Problems

Jul 16, 2024 at 05:35am EDT
Baldur's Gate 3

Baldur's Gate 3 won many Game of the Year awards, starting with the Golden Joystick Awards, then The Game Awards, BAFTA, GDC Awards, DICE Awards, Steam Awards, New York Game Awards, and even our own Awards here at Wccftech. In fact, we're now in the second half of 2024, and the game continues to win awards. At the recent Develop: Star Awards conference that took place in Brighton, UK, Baldur's Gate 3 won several awards including best overall game, as you can read from the full list of winners.

The thing is, this all got a bit too much to handle for Larian. Speaking in an interview with EDGE magazine (issue #400), CEO Swen Vincke explained that the sheer amount of ceremonies they needed to attend caused a workflow disruption:

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It affects development - there's a lot of them. This has been a real problem. We had to rotate teams so that different people went to different award shows. It would be cool if everybody could agree to do it all at the same time because it is surprisingly draining on the soul.

Nowadays, Larian has nearly moved on from Baldur's Gate 3 after refusing to create a sequel or even DLCs. The team has decided to leave the Forgotten Realms behind and create something entirely new. They have two original projects on the way, and they've just opened a new office in Warsaw, Poland, to grow even further.

However, they are still working on a final update to add the official modding tools (the Alpha started last month, while the Beta is expected later this month) in September. As per the community's request, the evil endings will also be improved.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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