Atomic Heart Won’t Have Ray Tracing on Consoles at Launch; No Separate Graphics Presets

Feb 9, 2023 at 11:00am EST
Atomic Heart

Atomic Heart, the first-person shooter game due to launch on February 21st, promises to be a tech powerhouse on PC with support for cutting-edge technologies like NVIDIA DLSS3 and ray traced reflections, ambient occlusion, shadows, and global illumination.

Will the game support ray tracing on PlayStation 5 and Xbox Series X, though? In our new interview, Mundfish Founder and Game Director Robert Bagratuni confirmed consoles wouldn't feature ray tracing at launch, though he promised solid optimization.

The difference between the next-generation consoles and the PC version of Atomic Heart is that high-end PCs will, of course, provide higher frame rate and higher quality since we also have higher graphics preset on PC.

We are constantly implementing the latest available complementary technologies in the game and some replace each other.  The consoles will not support RT for now, but we strive to give our players the best and most optimized visual experience possible. Rest assured, players will experience the most complementary and advanced graphical result.

That being said, the Gen9 graphics preset is pretty much balanced, and it looks close enough to a high-end PC in terms of overall visual quality! We worked a lot on optimization for consoles, providing one graphical mode with dynamic 4K 60FPS and even native 4K with a solid 60FPS in some parts of Atomic Heart. We're also looking to continue to bring more performance enhancements in the future and will keep you posted when we do.

The Xbox Series S will have Full HD and 60FPS.

We also inquired regarding the field of view (FoV). Atomic Heart won't have any settings for it on consoles or PC, though the latter version will likely be modded shortly after launch.

Atomic Heart already features a wide FoV, higher than many other games, so it was not included in the settings on consoles and PC.

Atomic Heart launches on February 21st for PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series S|X.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

Follow Wccftech on Google to get more of our news coverage in your feeds.