Assassin’s Creed Hexe is Reportedly Showing a lot of Promise and is “The One Project Everyone at Ubisoft Wants to Work On”

Feb 26, 2026 at 09:16am EST
The image shows the logo for Assassin's Creed Codename Hexe with a design featuring twigs forming the series' emblem against
RUMOR ASSESSMENT

80%

Probable

Yesterday, we learned that Clint Hocking, the creative director on Splinter Cell: Chaos Theory, Far Cry 2, Watch Dogs: Legion, and most recently, the creative director behind the upcoming Assassin's Creed Hexe, had left Ubisoft. The newly named head of content for Assassin's Creed and former Assassin's Creed IV: Black Flag creative director, Jean Guesdon, is stepping in to fill his role on the project, which, according to a reliable Ubisoft insider, is showing a lot of promise within Ubisoft.

So much so that it's even the project that "everyone" across the company is looking to work on "because of how good it's shaping up to be." The insider in question who made that comment is Tom Henderson, who noted it alongside Insider-Gaming's coverage of Hocking's departure.

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"Some folk will be wary of this change," Henderson writes, "but Assassin's Creed Hexe is the one project that everyone at Ubisoft wants to work on because of how good it's shaping up to be."

So far, we know very little about Assassin's Creed Hexe. It was announced in 2022 alongside a slew of upcoming titles for the series, and in the time since, all we have to go on about what to expect from the game are a few rumours. Back in 2024, we heard that it had been pushed into 2026, but after Ubisoft's "major reset" that was revealed last month, it could have easily been one of the projects that was pushed back further while Ubisoft works through this transition.

Regardless, Henderson's record when it comes to reporting on Ubisoft lends a lot of weight to his comments. Whether you're more pessimistic and figure that 'everyone' at Ubisoft wants to work on Hexe because they see it as a life raft to not get laid off during a tumultuous time for the company, or because they think it might be one of the best games Ubisoft has in the works right now, neither could be possible if it wasn't, as Henderson says, "shaping up" so well.

Hopefully, we'll hear more about Hexe soon.

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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