Armored Core VI Update 1.02 Balances Weapon Units, Fixes Bugs

Alessio Palumbo
Armored Core VI

Bandai Namco and FromSoftware have announced the release of Armored Core VI update 1.02 across all platforms. This patch aims to fix several bugs and balance weapon units to increase build diversity in the early and middle part of the game. The developers promised PvP balance changes would be introduced in a future update. We've added the full Armored Core VI update changelog below.

BALANCE ADJUSTMENTS

  • Weapon Unit balance adjustments:
    • MA-J-200 RANSETSU-RF: Increased attack power/rate of fire, decreased reload time.
    • LR-036 CURTIS: Increased attack power, decreased reload time.
    • RF-024 TURNER: Increased attack power/projectile speed, decreased reload time.
    • RF-025 SCUDDER: Increased attack power/projectile speed, decreased reload time.
    • MA-J-201 RANSETSU-AR: Increased attack power/projectile speed, decreased reload time.
    • MG-014 LUDLOW: Increased attack power/total rounds/projectile speed, decreased recoil and reload time.
    • DF-MG-02 CHANG-CHEN: Increased attack power/total rounds/projectile speed, decreased reload time.
    • MA-E-210 ETSUJIN: Increased attack power/total rounds/projectile speed, decreased reload time.
  • Adjusted certain attacks performed by the enemy units AAP07: BALTEUS, IA-13: SEA SPIDER and IB-01: CEL240.

BUG FIXES

  • Fixed a bug that prevented certain weapons from dealing damage to the boss of the mission “Destroy the Weaponized Mining Ship”.
  • Fixed a bug that caused the boss of the mission “Prevent Corporate Salvage of New Tech” to be unable to detect the player.
  • Fixed a bug that caused certain enemies to not be displayed correctly during the mission “Survey the Uninhabited Floating City”.
  • Fixed a bug that caused certain enemies and background objects to be displayed incorrectly during the mission “Attack the Old Spaceport”.
  • Fixed a bug that caused vertical missiles and certain coral weapons to deal unintended amounts of damage.
  • Improved camera controls when spectating online arena battles.
  • Fixed a bug that caused the punch animation to not be displayed correctly on the opponent’s screen during online arena battles.
  • Other bug fixes.
  • [Xbox One / Xbox Series X|S / Steam] Fixed a bug that caused the game to enter offline mode and unable to save progress after the device recovers from sleep mode.
  • [Steam] Fixed the text displayed onscreen after selecting “Quit Game” from the System Menu on the title screen.
  • [Steam] Fixed a bug causing certain bosses to be rendered incorrectly.

Armored Core VI: Fires of Rubicon launched in late August to very positive reviews, including our own. PC gamers who might be struggling a bit with FromSoftware's renowned difficulty can install this Ez-Mode mod.

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About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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