Anthem Demo Shows Visual Parity On PS4 And Xbox One; Runs Better On PS4 Pro

Francesco De Meo
Anthem

Anthem is releasing soon on PC and consoles, and many are wondering which of the console version will look and run the best. Digital Foundry took the time to make a technical analysis of the demo, noting how the differences are rather small between the PS4 and Xbox One versions.

According to the analysis, Anthem is far from being a technical marvel for the current console generation. The demo showed visual parity between the PS4 and Xbox One versions of the game, and both suffer from frame rate issues, which may be mitigated at launch. Performance, however, is slightly better on PS4 than on Xbox One X.

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It's early days for this one - both in terms of the quality of the code and our analysis of it, but we *did* play Anthem last weekend on PS4 Pro and Xbox One X (with PC to follow) and there are some interesting - and surprising - results. If the situation changes with the new demo, we'll be sure to let you know.

Nathan had the chance to play Anthem last month. He noted that the game has potential, but technical issues may hold the game back.

Anthem’s potential is sky-high. The game’s action is fast, fun, and frantic, especially when playing with friends. Unfortunately, everything surrounding the game’s basic “make aliens go boom” core feels underbaked, which is a touch surprising considering this game has been in the oven for at least six years. Technical issues abound and the game just doesn’t feel as cohesive as it should. Will Anthem find an audience? I think it will, eventually, but I also fear BioWare may have to endure another rocky launch first. Let’s hope EA and BioWare stick with Anthem long enough for it to hit its crescendo.

Anthem launches on PC, PlayStation 4 and Xbox One on February 22nd.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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