Sony’s Yoshida: Nintendo Switch Is Very Unique, Will Have Its Own Market

Alessio Palumbo
Nintendo Switch

Shuhei Yoshida, President of Sony's Worldwide Studios, had been unusually quiet in the last few months. He appeared once again on stage during the PlayStation Experience 2016 keynote to present some PlayStation 4 exclusive developed by Japan Studio; afterward, he sat down with Digital Spy for an interview.

Yoshida obviously talked a lot about PlayStation hardware (PlayStation 4, PlayStation 4 Pro, PlayStation VR) and software, but he also gave his first impressions of the upcoming Nintendo Switch console.

I think it's a very unique system. It's very interesting that they've designed the system to work well with more conventional games in terms of inputs and buttons. So I think it's good for core gamers and their marketing message focused on that.

I think they're going to cover a new market for themselves.

That last line, in particular, seems to suggest that Sony doesn't believe the Nintendo NX to be a direct competitor like Microsoft's Xbox One but rather a console targeting its own specific market.

Just yesterday, we reported on EBGames' listing of the first three unofficial Nintendo Switch accessories: a Starter Pack, a Starter Plus Pack and a charging cable that seems to be compatible with USB-C.

The new hybrid console by Nintendo is set to debut in stores next March, but we'll learn a lot more about it (pricing, launch line-up, specifications) during a live streamed presentation on January 12. The day after, on January 13, Nintendo announced a five-hour private hands-on event taking place in New York City.

Stay tuned on Wccftech for all the latest rumors, news, and comments on the Nintendo Switch.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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