Warhammer 40K Eternal Crusade Confirmed For PS4 & XB1, Now Powered By UE4

Alessio Palumbo
Posted Aug 7, 2015
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Between Warhammer and its 40K version, the revered IP created by Games Workshop will get a lot of games in the next two years or so. One of these, Warhammer 40K Eternal Crusade (in development at Behaviour Interactive), is an action oriented MMORPG with a Free-to-Play business model.

After some trouble in 2014, Warhammer 40K Eternal Crusade changed its Producer (from Miguel Caron to Nathan Richardsson, whom you may know for working at CCP on EVE Online) and lately its engine, from Unity to Unreal Engine 4.

These screenshots and trailer below are the first ones released after the upgrade. That’s not all, though, as Richardsson also shared more news with his community on the official forums, starting with the official announcement that the game is coming to PlayStation 4 and Xbox One.

While we can’t say WHEN the XB1 and PS4 versions are coming, it’s 100% official that they are coming. Again it’s EPIC that’s helping out here. We at Behaviour have been doing upports, downports and sideports for many years, so this does not affect our main development pipeline. In fact, we made some great deals in this all so I’d say it’s actually a benefit for our development pipeline. But there are huge questions. Can I transfer my characters to another platform? Or even play on all platforms? Play against other platforms?

No, it’s simply not allowed yet. We’ve seen exceptions, and who knows what the future will bring us. But at this point in time, the Founder’s program is a program for PC and buying a package is not for Consoles – but they will become available shortly. I’m hoping we’ll have the transfers as a commonplace service in the future between platforms, I think that’s only fair to customers, but it’s not entirely our choice. But we’ll fight, for your right, to … uhm … transfer. That sounded better in my head.

Eternal Crusade will starts a Closed Alpha test very soon, before the end of Summer, but testers will be bound by a Non-Disclosure Agreement in this phase.

Yes! We’re getting access earlier than before to Founder’s Access (or Closed Alpha as I prefer the actual industry term), the trade-off is that we have to start with an NDA due to restrictions we can’t go into. Nothing to do with something that could be embarrassing for us. If that was the case, we wouldn’t have me on the forums ;)

The NDA is simply a very small price to pay and I accept it, compared to the huge benefit of getting Founder’s in, starting playtesting earlier and affect the direction of the game.

This is simply a very important conversation I want to start having as soon as possible. If we get to know if something is wrong early, then it’s often easier to course correct. Try an almost finished game, and it’s been going in the wrong direction for a year, it’s very, or even impossible, to correct.

What is the NDA? No screens, no videos, no talking, except in the Founders forum obviously. So for all intents and purposes, this is a Closed Alpha as mentioned earlier. We commit to lifting as soon as possible, because we want you to be screaming on the rooftops, and streaming as crazy, the Eternal Crusade.

Stay tuned to hear more about Eternal Crusade.

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