Mass Effect Andromeda Lead Designer Discusses Dialogue System, Physical PC Release, Siblings’ Personalities And More

Francesco De Meo
Mass Effect Andromeda

2017 will mark the return of the Mass Effect series with the highly anticipated Mass Effect Andromeda, and members of the team have been trying their best to keep players informed on the upcoming role-playing game, also answering fans' questions as often as possible. Recently, the game's Lead Designer Ian S. Frazier discussed some of the game's features, the physical PC release and much more.

The Dialogue System is one of the features that defines the Mass Effect series, and we will obviously be seeing more of it in Mass Effect Andromeda. At the same time, Frazier confirmed that there will be auto-dialogue at times like in the first Mass Effect trilogy.

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Speaking about the PC release of the game, Frazier confirmed that Mass Effect Andromeda will only be available digitally on Origin. The game physical release may include actual discs and not just a download code like many recent PC releases.

Frazier also touched upon the Mass Effect Andromeda the squad and crew management system. While he couldn't say much, he did say that it's not going to be like the system used in the Dragon Age games.

Lastly, it's been confirmed that while Scott and Sara will have a preset personality, it won't prevent players from role-playing, as these personalities are just to differentiate them, as highlighted by Michael Gamble

Mass Effect Andromeda launches on a yet to be confirmed release date on PC, PlayStation 4 and Xbox One. More on the game will be coming tomorrow, as brand new footage will be shown during tomorrow's NVIDIA CES Keynote.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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