Mafia III Details Post-Launch Plans: Vehicle & Character Customization, Auto Races & Story Expansions

Alessio Palumbo
Mafia 3 Patch day-one ps4 xbox one

During a panel at PAX West, Hangar 13 just announced the first details on their post-launch plans for Mafia III. There will be a mix of free and paid content.

Free content will include vehicle customization (paint jobs, personalized license plates and more), character customization for Lincoln (through new outfits) as well as auto races, while story expansions (or DLCs if you prefer) will be paid. Three expansions have been outlined in an official blog post:

Faster, Baby!

Fast cars, dramatic chases, and stunt driving take center stage as Lincoln joins forces with his former flame, Roxy Laveau, to take down a corrupt Sheriff terrorizing Civil Rights activists on the outskirts of New Bordeaux.

Sign of the Times

A string of ritualistic killings has New Bordeaux on the edge of terror. At Father James’ request, Lincoln agrees to hunt down the cult responsible, a quest that will take him from the dark heart of the old bayou to the drug-ridden counterculture of the inner city.

Stones Unturned

When a merciless rival resurfaces in New Bordeaux, Lincoln must join forces with CIA agent John Donovan to settle a blood feud that began in the war-torn jungles of Vietnam.

Each of these expansions will also come with contextually appropriate new outfits, weapons, vehicles and races. You may either pick these expansions singularly or with the Season Pass, which would be a discount at $29.99 versus a cost of $39.97 for picking all the expansions one by one. The Season Pass is included in the Deluxe and Collector's editions of the game.

Mafia III will be out for PC, PlayStation 4 and Xbox One on October 7th worldwide. Be sure to check out our exclusive interview with Design Director Matthias Worch from Gamescom, in case you missed it.

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About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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