Hyper-Fast Sci-fi Action Game Nelo Is Funded, Now Targets Stretch Goals & Multiplayer

Alessio Palumbo

If you like extremely fast paced action games based in a Sci-fi setting, Nelo might interest you. Developed by a core team of two developers (who founded the Magic & Mirrors team) with the help of independent contractors, Nelo has just exceeded the minimum goal of its Kickstarter campaign.

Here's an overview provided by the creators:

Nelo is a hyper fast, sci-fi action game that has its own twists on the twitchy shoot em up game genres. Nelo is designed for gamers who want their reflexes to be put to the test using new mechanics for shooters and is also for gamers who want to immerse themselves in an out of this world sci-fi epic. Nelo hybrids gameplay of twinstick shooters with modern action games, as well as offer many other unique mechanics and gameplay scenarios. It takes inspiration from retro-like shooters such as Geometry Wars and Robotron 2084 and turns it into an intense, 3 dimensional action-adventure experience with a gritty, sci-fi art direction.

With three days remaining, Nelo will be trying to unlock some stretch goals which include the addition of multiplayer modes. At $40K, the team will add the usual Team Deathmatch and Free-for-All Deathmatch modes, while at $90K even Mech Suit and Space Combat modes would be added.

Nelo, which has already been approved by the Steam community via Greenlight,  can be tested thanks to a Pre-Alpha demo available for download at this address.

It will be available on PC first, but the creators have confirmed that they really want it on PlayStation 4 and Xbox One as well. That's partly because they're recommending gamepad as the most optimal input device, due to character's movement being more critical than aiming in Nelo. You can take a look at some Pre-Alpha gameplay below.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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