Star Wars Battlefront DLC Features New Universes, Weaponry & More

Alessio Palumbo

The Star Wars Battlefront DLC content is being already sold via the Season Pass, priced at $/€ 50 for four additional packs (and two weeks early access to each of them) and a Shoot First emote.

During the most recent earnings call, Electronic Arts' Chief Operating Officer (COO) Peter Moore gave a few more details about the Star Wars Battlefront DLC. This additional content will be released over a 12-18 month period and feature new "universes"; this should be very interesting for Star Wars fans, as it's the first hint of Star Wars Battlefront content set in other eras. The base game is in fact fully based on the original trilogy, but there are many other battles and characters that fans would like to see from the prequel trilogy, the upcoming "sequel" movies and of course, the Clone Wars and Old Republic periods (although the latter is less likely).

What we've announced is four extra packs over the next 12-18 months coming post launch. You'll see new universes, you're gonna see new player actions, obviously new weaponry as well.

In the same earnings call, Peter Moore confirmed that Electronic Arts has upped the forecast on Star Wars Battlefront's sales: after the hugely successful beta (over 9 million players) and "excellent" preorders, they are targeting 13 million units sold.

Now if Han Solo was here, we'd say great but, 'Don't get cocky, kid.' Our ability to be able to deliver against this is solid and the preorders are excellent, so you've heard from both Blake {Jorgensen, CFO] and Andrew. We feel very good about 13 million units.

In related news, DICE shared yesterday a teaser trailer for the first Star Wars Battlefront DLC, Battle of Jakku, which will be free to everyone (pre-order customers will get early access to it).

The Battle of Jakku took place one year after the Battle of Endor, and it will be referenced in the upcoming Star Wars VII: The Force Awakens movie.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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