DOOM Official E3 Reveal, Built With id Tech 6 – Spring 2016 Release Date Announced
Bethesda and id Software have showcased DOOM gameplay footage publicly for the first time here at E3 2015. Last year hardcore fans of the series got the opportunity to see the game for the first time behind closed doors at Quakecon. But today’s showcase constitutes the first comprehensive public footage of DOOM.
DOOM is undoubtedly one of the FPS classics that had a major influence on the gaming industry in general and helped in many ways shape the FPS genre. The brand new gameplay trailer reveals a game that is both violent and beautiful. A game that in many ways stays true to its roots.
DOOM Official Gameplay Reveal E3 2015
Some of the more interesting details revealed during the event include the confirmation of DOOM’s utilization of id Software’s brand new id Tech 6 engine. According to id Software, the game is about three main things : bad ass demons, big effing guns and moving really fast. After a brief introduction to what the game is about and what the developers
id Software kicked things off with single-player gameplay footage of the game. First thing you’ll notice right off the bat is that your character moves quickly and swiftly firing his weapon from the hip. As is the case with classic shooters such as the original DOOM.
Red was definitely the color of the day, blood splatter everywhere and numerous dead bodies were prevalent features of DOOM’s environment. But that’s just the beginning, horribly ugly, terrifying and dangerous monsters lurk everywhere and you will feel compelled to shoot them in the face or kill them with your bare hands. Terribly violent and gruesome melee finishers are the main ingredients of DOOM’s satisfying combat signature dish.
Just before the end of the showcase, id Software revealed a place that you will be visiting at some point in the game’s single player campaign. A place that’s dark yet red and hot yet desperately desperate. A place monster’s call home, hell.
The game will be coming out on PC, PS4 and XBOX ONE in spring of 2016.
DOOM Official E3 Gameplay
And here it is, the DOOM gameplay reveal that everyone’s been waiting for !
It’s awfully exciting here at Bethesda’s E3 conference and we’re loving it ! We’ll make sure to keep you updated with the latest, so stay tuned.
You can view the full schedule for Bethesda’s events below:
Bethesda’s Live Stage Show Schedule | South Hall, Booth 623
TUESDAY, JUNE 16
1:00 pm | DOOM
Join Marty Stratton, Executive Producer at id Software, and Hugo Martin, Art Director at id Software, for a look into the next chapter of DOOM.
2:30 pm | Fallout 4
Todd Howard, Game Director at Bethesda Game Studios, sits down for an exclusive interview about Fallout 4.
WEDNESDAY, JUNE 17
11:00 am | DOOM
Bethesda hosts a roundtable with id Software’s Marty Stratton (Executive Producer), Hugo Martin (Art Director), Garrett Young (General Manager) and Robert Duffy (Chief Technology Officer).
1:00 pm | Fallout 4
Check out an exclusive panel discussion with Bethesda Game Studios’ Todd Howard (Game Director), Emil Pagliarulo (Lead Designer), Istvan Pely (Lead Artist), and Jeff Gardiner (Lead Producer).
4:00 pm | BATTLECRY
Join Lucas Davis, Design Director at Battlecry Studios, and Rich Vogel, Executive Producer at Battlecry Studios, for an inside look at BATTLECRY.
THURSDAY, JUNE 18
11:00 am | DOOM
id Software’s Marty Stratton sits down for a special interview that dives into DOOM’s strong community and the developer’s plans for getting players involved.
1:00 pm | Bethesda Softworks
Join Pete Hines, VP of PR & Marketing at Bethesda Softworks, for a recap of Bethesda’s E3 and find out what’s next for the publisher and its studios.
3:00 pm | BATTLECRY
Get an even deeper look at BATTLECRY’s maps and character classes with Victor Antonov (Visual Design Director at ZeniMax), Lucas Davis and Rich Vogel.
We will bring you any new information from Bethesda, Dishonored II, Fallout 4 and DOOM as soon as it becomes available.